Simple DirectMedia Layer
libsdl.orgCross-platform low-level access to audio, input, and graphics hardware
Dev Toolsgame-devc-librarycross-platformgraphicsaudioopen-sourcelow-level

About
Simple DirectMedia Layer (SDL) is an open-source, cross-platform C library that provides low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It supports Windows, macOS, Linux, iOS, and Android, and is widely used in games, emulators, and video playback software. SDL is distributed under the zlib license and has bindings for multiple languages including C#, C++, and Python.
Problem
Developers need a unified, cross-platform API to access low-level hardware like audio, input devices, and graphics across multiple operating systems.
For
game developers, emulator authors, and multimedia software developers
How it works
SDL provides a C library that abstracts hardware-level access to audio, input, and graphics, allowing developers to write code once and run it across multiple platforms.
Business model
open-source
Status
launched