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Usagi Engine

Free, open-source 2D game engine for rapid pixel art prototyping

Gamesgame-engineluapixel-art2dopen-sourceprototypingcross-platform
Usagi Engine screenshot

About

Usagi Engine is a free, open-source 2D game engine for making pixel art games using Lua 5.5. It features live code and asset reloading during development, single-command cross-platform export (Linux, macOS, Windows, web), and a built-in pause menu with input remapping. The engine is designed for rapid prototyping with intentional constraints like a fixed 320x180 resolution and a small, focused API.

Problem

Developers who want to quickly prototype 2D pixel art games lack a simple, opinionated engine that avoids the complexity of tools like Love2D while exceeding the limits of fantasy consoles like Pico-8.

For

indie game developers and game programming beginners looking for a simple 2D prototyping environment

How it works

Developers write Lua scripts following a small fixed API, run usagi dev for live-reloading development, and use usagi export to package games for all major platforms in a single command.

Business model

open-source

Status

launched

Founders

  • Brett Chalupa

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